Thursday 25 June 2020

Wellington Water Resilience System Explainer.

Wellington Water infrastructure resilience project. Completed as part of a wider education campaign on what to do if there is ever an earthquake in the Wellington region and how Wellington Water is preparing for when one occurs.

I had lots of fun animating on this project as there was allot of character animation to do, something which doesn't happen everyday in my current line of work.

Animation and Post completed my myself, Pre production completed by PORT Group Ltd.


NZTA Explainer.

Allot of the work I have been doing lately is for the NZTA (New Zealand Transport Authority). Animation and Post-production by myself, Pre-production and design completed by PORT Group Ltd.



Friday 19 June 2020

Wow, where did 4 years go?

Wow, where did those 4 years go?

Turns out starting a family really does mean you have almost no time for extra stuff. So what have I been up to? Well allot actually, I have been continuing to get freelance work and have completed several projects that I want to share as I find that they have been released to the general Joe public.

Here is a project from last year for the Department of Conservation. All of the design and  pre-production work was done by the amazing people at Port Group.

Take Care

G.









Tuesday 30 August 2016

Bonnie Animation Test

Wow, its been a while since O posted anything. Oops sorry!

The last few days I have been kept busy working on an animation test for a new zealand animation studio. Fingers crossed I can pick up more work if all goes well.

The animation rig I used for the test is called "Bonnie" by Josh Sobel. She is quite nice to work with and is nicely designed. If you want to download her you can find her at the following address

http://www.joshsobelrigs.com/bonnie

The audio was supplied by the animation studio and the only direction I was given is that she should be animated in a mid shot.

Anyway this is what I came up with.

Animation Test from Geoff Ind on Vimeo.

The animation took me about 30 hours of work.

Monday 11 January 2016

Quick Warm-up sketch.

This is generally how my drawings start out life, as a very quick and rough sketch. In these quick sketches I mainly concentrate on Gesture, Anatomy, Perspective and Silhouette.

I then draw over my sketches on a new layer refining the drawing and adding more detail in a more finished clean line style. Sometimes I feel that the first sketch that I do is often the one with the most life in it. This year I resolve to try and keep the looseness and vibrancy of these initial sketches in my work.

This one was completed in about 15 minutes or so while I was warming up this morning. I kind of like how it came out, hopefully I'll come back and do more of a finished version later.

Ruff warm up sketch "Victorious Boxer!"

I should probably put some feet sticking into frame of the vanquished boxer or something similar!

Geoff 

Sunday 20 December 2015

Goose and Gander Animation loops.

I have been busy this weekend working in Flash, making a couple of new animation loops based on our flock of Geese. The goal of this exercise was to create some new animation using Flash in a more realistic style with texture and colours being as close to the real geese as I could.

I started off by taking a few photographs of our geese. I used these images as reference when sketching the geese, mainly focusing on the posing and proportions of the birds. 

When I had a sketch I was happy with, I saved and imported it into Flash and used it as a template to build my characters. Again I used the photographs as reference for painting the textures and colour of the feathers for both male and female geese.


Sketch of a Goose made using photographs as reference. Colour swatches to the left of the sketch where taken from the photographs using the eyedropper tool for ease of colour picking and painting in Flash.
The most time consuming part of the process was building the character to start with and getting the colours and texture looking right, after which the animation was reasonably quick to complete.


It has been a fun little project and I'll be having another go with some more animation soon, refining the process further and making more good looking animation!

Ta Geoff.

Friday 11 December 2015

Some more progress..

Making some more progress on my current scene.

As you can see I am starting to think about animation while designing the character and have been sketching out some basic movement poses. These will help out when it comes time to animate this character.

Slug band member.
Ta Geoff.